So I've been looking for some ways to balance out Fun/Realism and an idea popped up to make a system where the /roll command had other variants that are affected by one's attributes. IE. if you wanted to /me 'Throws ball trying to knock over some bottles' it would actually be /rolldex and roll with a (Maybe) 10% Multiplier based on the user's dexterity attribute. Only trouble here is I am not sure where to even start So any help is appreciated if anyone wants to make a test of one attribute and send it my way I can edit and make the rest. Thanks in advance.