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Discussion in 'Modelling' started by Dan22, Oct 16, 2014.
spoiler your images please, going to this thread is a pain
Source Engine Pictures of the finished (tweaks may be made to the textures in the future) Benelli Shotgun coming to BrainBread 2
@kurozael You should hire that guy, he makes good models too.
maya is a fucking pain i'm never using it again
Hey Dan, lots of your guns look like they're too thin or thinner than they should be, (e.g glock) is this for BrainBread's art style or another reason?
Should be all the same dimensions, i used blue prints with side and front views to get the right dimensions. I also used my airsoft glock 17 and airsoft benelli + real mossberg 500 (as they are pretty similar) to make sure it looked right. It looks alright to me but I'll keep that in mind.
Interesting, I guess technically for the Glock the model would determine the width, but it just looks a tad too bit thin for me in my mind to match any of the models. Thanks for keeping that in mind.
I love how you can see how Dan gets better over the course of this thread. Simply amazing work.
@Dan22 Really interested. Anything new to show us? Would love to see it.
Thanks for the kind words, appreciate ya. Sadly I needed to put everything on hold atm as exams and uni are going ham on me atm. But from the 11th of may to September it seems I am free and so will start modelling and working on c17!
Finished my exams and I am back to making models!
LITTLE NIGHTMARES INSPIRED ROOM (WIP):
Still needs work, stay tuned for new work and let me know what you think! Thanks
Some New updates to the scene, just need to add lighting, maybe add a few more items and some little nightmare characters if possible:
Let me know what you think!
M16A1 - Made for the steam game "BrainBread 2"
Thanks as always guys for the support! (took me about 6 days of work)