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Discussion in 'Fast Threads' started by Tarasus, Jun 3, 2018.
Hello everybody! Just bought new hl2rp schema, and came here to salute you all!
Welcome to Cloudsixteen. Have you already started a server yet?
Yes! Our mappers are already doing their job.
Now trying to get to know how to install css content to server, without knowing the full path to server root folder. We purchased a gameserver host, I have ftp access.
Best of luck with your project.
Hi. I'd recommend editing your HL2RP and doing something no one has done before, like a original universe or something based off another one. A lot of HL2RP servers usually crash and burn in a week/2 weeks. This can be due to:
Lack of interesting features.
Poorly scripted scripts.
Bland, repetitive roleplay.
Combine Bias/Lack of focus on CitizenRP.
If you still want to do HL2RP, try to avoid the things i listed above.
Other than that welcome and good luck.
Thank you! We'll do our best!
You'll have to ask your server provider for that kind of info since they're most likely the only ones that'll know. This wiki page may also provide more help: https://wiki.garrysmod.com/page/Mounting_Content_on_a_DS
Best of luck!
Already been there. Also asked provider, but no luck. They replied, but the path they provided didn't work. At least for me i still have checkered textures visible.
What directory did they provide? Also where's the content stored on your server? I may be able to help out some with the setup.
edit: Also can you post your mount.cfg file's contents?
It should look something like this for the mount.cfg file.
Sup mate. I wish you the best of luck for your project.
They provided me that cstrike folder path is just cstrike
My mount.cfg :
// "tf" "C:\mytf2server\tf"
I don't know for sure, what helped. Either my mount.cfg, or the fact that I downloaded css on my local machine, and mounted it to my gmod.
Your mount.cfg file should come with the file paths needed to mount the base content you want to add to your server. For mine, it gives me the option to easily mount TF2, Episodic, and Episode 2 simply by removing the //'s, or uncommenting the content lines. Usually by default, (depending on your server host), cstrike is automatically mounted. If not, all you would need to do is uncomment the cstrike line in your mount.cfg as you did, restart, and badda bing, badda boom. It'll be vice versa for unmounting content as well. Just add the //'s to what you want to remove.
Just an example:
"cstrike" "/usr/gmodcontent/cstrike" -- Content that is mounted.
//"tf" "/usr/gmodcontent/tf" -- Content that is not mounted.
//"episodic" "/usr/gmodcontent/episodic" -- Content that is not mounted.
//"ep2" "/usr/gmodcontent/ep2" -- Content that is not mounted.
Hope my two cents gave at least a little bit of an understanding.
This will only work if cstrike is installed at /usr/gmodcontent/cstrike, which odds are, it is not. This is not a default configuration.
It is for the host that I use. My response wasn't meant to be an absolute answer. Rather, it was just to give some insight. That's the tricky thing about a lot of server hosts is that they try to make their own ways of mounting content to the point where getting help from other people outside of certain hosts proves to be futile. For example, I've never seen a mount.cfg file formatted like this before.
It just all varies, y'know?