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Ludum Dare 37 - Stormrunner

Discussion in 'Programming' started by kurozael, Dec 13, 2016.

  1. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    • Like Like x 2
    Last edited: Dec 13, 2016
  2. Zig

    Zig Legend Clockwork Customer Active Member

    but its already gone
     
  3. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

  4. Mr. Meow

    Mr. Meow will code for food Clockwork Customer Active Member

    Bars in that video look like clockwork. Could you at least, i dunno, interpolate them maybe?
    Otherwise the game looks quite decent.
     
  5. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    Yeah I was the programmer of the team so I didn't have input on art decisions.
     
  6. chuck

    chuck king of private sector Active Member

    this art design is real dusy boy you know what i mean all ashy skin need some lotion boy.

    yall thinkin of continuing development on this or nah
     
  7. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    We may contribute more stuff to it when we get some time, yeah.
     
  8. Herosloth

    Herosloth Runs a shitty Hl2rp community Clockwork Customer Active Member

    How long did this take to make?
     
  9. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    About 60 hours.
     
  10. Knight

    Knight Active Member

    Looks like a very cool game, I might check it out sometime.
     
  11. Herosloth

    Herosloth Runs a shitty Hl2rp community Clockwork Customer Active Member

    60 hours, not bad. Does your team not allow for creative differences? Where I work, I always have a say on the creative designs on my project.
     

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