With over 6 years of experience in the Garry's Mod Community, we've decided to provide our own services for the community. Looking for a new community or just a better gaming and roleplay experience? Look no further! Keep in mind the website is subject to changes as we are currently working hard to improve your experience. Our new Half Life 2 Roleplay server, which has been in the works for around two months, is finally around the corner. We have established automated factories for CWU and citizens, as every citizen will be put to work if they want to have a source of income. We also offer a furniture system put in place that will allow citizens to customize their homes without the need of PET flags. We also have a wide variety of clothing for citizens to customize the way they want to look. The server will feature custom lore(still in development) and a variety of factions that will be available. Some of these factions range from Hunters, Headcrabs, to Zombies, and much more. Keep in mind this is our very early stages, we are not even close to finished. Our server will not be perfect, which is why we will hear the community and listen to any suggestions that we might think will better our server as well as your experience. https://www.primalservers.co/table-of-contents 188.8.131.52:27056 https://www.primalservers.co/ http://steamcommunity.com/groups/primalserversgroup http://steamcommunity.com/sharedfiles/filedetails/?id=1229963525 Every citizen will require a workshift for the day, although Civil Workers Union members will have the privilege of getting more work and higher pay. Some of these Union workers, depending on their position, will supervise other citizens during work shifts. The current factories available are Ration Production Warehouse, Waste Management Warehouse, and Propaganda Production. Spoiler Our Civil Protection force is using a fully customized name structure and a ranking format. They are not devastating your experiences and fun by being supreme edge lods, instead, they roleplay with logic, fairness and thinking before acting. The ascension course we use is different as well. Instead of prohibiting IC applications, or just making them short, simple and easy, we focus on educating our recruits properly, so their survivability, and knowledge is much more than average in duty field. We utilize both evaluations, and performance rating on our ascension courses, which gives the best performance of a player's capability. Features Furniture - We have a furniture system set so that our players can set down furniture and customize their homes without the need of PET flags Spoiler Bodygroup Clothing - We have a quantity of clothes that you can choose from to customize your character's appearance, letting you have the opportunity of standing out from the rest while still creating immersion. Spoiler Automated Ration Factories - We have implemented automated ration factories that provide the things needed to create rations without the need of an Admin for every work cycle. This will then be carried out to a storage unit and later given at the ration line.