Introduce your players to the universe your schema takes place in. Custom lore? Tell your players! The text is customizable through a .txt file, and it automatically wraps text that is too long. [Preview] Introductions Turn your volume up! Sorry for the low volume, you can actually set music to play during the introduction sequence, but my volume was really low, so crank that shit up. It's a soft song from HL2, so it's not going to suddenly blast your ears. The introduction only plays when it's their first time joining the server. To-Do Make it so that titles/headers use the information color (like the orange you see in the HL2 RP schema for some things). Add schema logo at the center, and have the words cut off right before reaching the logo. I may or may not do the schema logo thing, but it'd be neat to put that in. It might make the text too hard to read though, since there'd be less room for it. Probably would make it a config option. Download Spoiler https://www.dropbox.com/s/5muyoe9ce026y8d/introduction.zip?dl=0 PLACE IN YOUR SCHEMA'S PLUGIN FOLDER, NOT CLOCKWORK'S. IMPORTANT: You must navigate to garrysmod/gamemodes/clockwork/framework/libraries/sh_plugin.lua and replace the contents of it with the contents found at the link below or the plugin will not work! https://raw.githubusercontent.com/C...s/clockwork/framework/libraries/sh_plugin.lua MODERATOR NOTE: Duck will not fix nor provide support for this plugin, or any other of Duck's plugins.