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RJ's Plugin/Development Collection

Discussion in 'Plugins' started by RJ, Feb 1, 2013.

  1. RJ

    RJ no pay Honorable

    RJ'S PLUGIN/DEVELOPMENT COLLECTION
    _______________​

    List Of All Plugins: https://github.com/xRJx/RJ-s-Plugin-Devlopment-Collection
    Plugin Website (old website): http://clockwork.exiguousproductions.com/plugins.html

    Index (for finding plugins quickly)
    PLUGINS
    _______________​

    Clockwork/Framework
    Draw All Scroll Wheel Weapons - https://github.com/xRJx/drawallscrollwheelweapons
    Draws all weapons in the scroll wheel selection menu, even ones without ammo.

    Full Bright - https://github.com/xRJx/fullbright
    Adds a config to the Settings menu allowing admins to see in the dark with admin ESP.

    HUD Clock - https://github.com/xRJx/hudclock
    Adds a check box to the setting's page to enable/disable the Hud Clock.
    [​IMG] [​IMG]

    Thirdperson - https://github.com/xRJx/thirdperson
    Adds a check box to the setting's page to enable/disable third person view.
    [​IMG] [​IMG]

    HL2RP
    Combine Chatter - https://github.com/xRJx/combinechatter
    Emits a random female overwatch radio voice through all combine units every 30-50 seconds.
    [​IMG]

    Emplacement Gun - https://github.com/xRJx/emplacementgun
    Adds the ability for super admins to spawn an emplacement gun by using the command /EmplacementAdd.
    [​IMG]

    New Objectives - https://github.com/xRJx/newobjectives
    Changes the /ViewObjectives command to view the objectives and not edit and adds a /EditObjectives command for editing the objectives. It has been set to only be editable by DvL+ and SA+.
    [​IMG] [​IMG]

    Overwatch - https://github.com/xRJx/overwatch
    Allows city overwatch to dispatch to all online units using the /Overwatch command. Also includes audible voices.
    [​IMG]

    Union Light - https://github.com/xRJx/unionlight
    Adds a new item called 'Union Light' which illuminates a dark area.
    [​IMG]

    Union Lock - https://github.com/xRJx/unionlock
    Basically a combine lock but can also be opened using a Union Card.
    [​IMG] [​IMG]

    UU Items - https://github.com/xRJx/uu-items
    Adds Universal Union items branded for legal use.
    [​IMG] [​IMG]

    Vortigaunt Factions - https://github.com/xRJx/vortigauntfactions
    Implements the vortigaunts as a fully "functioning" faction.
    [​IMG]

    Any Schema

    Campfire - https://github.com/xRJx/campfire
    Adds a Tinder Box item used for creating campfires which can be accessed via business menu or the 'v' flag.
    [​IMG]

    Crafting Menu (UNSUPPORTED) - https://github.com/xRJx/craftingmenu
    This plugin adds a button to the player's menu named "Crafting." From this menu, user's can click on an item they wish to craft and if they have the required materials, then they will craft that item.
    [​IMG] [​IMG]

    THIS PLUGIN IS NO LONGER SUPPORTED. PLEASE USE CLOCKWORK'S CRAFTING LIBRARY. Download this plugin on how to get started on using Clockwork's crafting library: http://temp.jonathandroogh.com/clockwork/plugins/craftingstarter.zip

    Hide Business - https://github.com/xRJx/hidebusiness
    Adds the hide_business setting which, when enabled, hides the Business button from the TAB menu.

    Item Spawner (OUTDATED) - https://github.com/xRJx/itemspawner
    THIS PLUGIN IS OUTDATED. PLEASE USE THE "Item Spawner Plus" PLUGIN.
    Allows spawn points to be set for spawning random items.

    Item Spawner Plus - https://github.com/xRJx/itemspawnerplus
    Allows super admins to set spawn points for spawning random items using /itemspawnadd. A random item is spawned at this point every 1-2 hours. Also includes item spawn location ESP and the /ItemSpawnForce command to force random items to spawn.
    [​IMG]

    Junk Mod - https://github.com/xRJx/junkmod
    Adds junk items. When a player eats/drinks a consumable, he/she will be given the according junk item. The items can also be accessed through the "j" flag.
    [​IMG]

    Notepad - https://github.com/xRJx/notepad
    Adds a notepad item. This item can be re-edited by the person who wrote on it. It can be purchased the same way as paper.
    [​IMG] [​IMG]

    Ply Disable Faction - https://github.com/xRJx/plydisablefaction
    Adds the /PlyDisableFaction command to temporarily disable factions. Super Admins can ignore this restriction. Command usage: /PlyDisableFaction <string Faction Name> <boolean Disabled>

    Thermals - https://github.com/xRJx/thermals
    This plugin adds a weapon that (when equipped & activated) darkens the user's screen but makes all players/NPCs very visible.
    [​IMG] [​IMG]

    Vortibeam - https://github.com/xRJx/vortibeam
    This plugin adds a SWEP called the "Vortibeam" which is primarily used for Vortigaunts. When used, you will charge your laser then unleash your inner charge.
    [​IMG] [​IMG]

    SCHEMAS
    _______________​

    Half-Life Consequences
    Download: https://github.com/ExiguousProductions/CW-Half-Life-Consequences

    Important Note: No public key is available at this time. As a result, this schema is largely unusable.

    The time for revolt is over, now the path of survival is before you. It has been three years after the uprising and it was found to be successful at a price. Gordon Freeman has failed in his attempt to stop the Combine and had to pay for it with his life. After many years of combine occupation it has finally come to an end with all of Earth's resources gone.

    Before the Combine left they made sure that humanity would never get on their feet, they launched biological weaponry to ensure the suffering and death of humanity. The weapons had positive affects... For the Combine's benefit that is. Mutations began to arise and turned brother upon brother and soon after a wide-spread of infection began to set in as the lively hood for the survivors.

    It's now your story, your path, your decisions. These are the days after destruction, the days after oppressive rule. Will you turn on those alike for your own survival? Will you put aside your differences and try to rebuild? Your destiny is in your hands because this is... Half-Life Consequences.

    Skeleton Fundamentals
    Download: https://github.com/xRJx/skeleton-fundamentals

    A skeleton schema for the Clockwork roleplaying framework with more fundamentals.

    MISC.
    _______________

    Copy/paste templates for me to use:


    Updates
    [YEAR] [MONTH]

    [PLUGIN] - [URLx]
    [MESSAGE (commit URL embedded)]
     
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    Last edited: Oct 22, 2017 at 5:54 PM
  2. Re: [HL2RP] RJ's Plugin/Development Collection

    Awesome job on these plugins RJ!
     
  3. Re: [HL2RP] RJ's Plugin/Development Collection

    Good work!
     
  4. RJ

    RJ no pay Honorable

    Re: [HL2RP] RJ's Plugin/Development Collection

    Thank you for the compliments!

    I've added a new plugin which adds a 'Union Light,' pretty simple but can be useful.

    Also, if you spot any errors or have some suggestions, please post! :D
     
  5. diablo1675

    diablo1675 Guest

    Re: [HL2RP] RJ's Plugin/Development Collection

    Gonna go test them out, thanks!

    EDIT:
    How does one give himself the union locks with the union card?
     
  6. RJ

    RJ no pay Honorable

    Re: [HL2RP] RJ's Plugin/Development Collection

    You can get either of the items by purchasing it from the business menu when you're either an Elite MPF unit or Elite OTA unit. Or you can use /chargiveitem "[name]" "Union Lock/Union Card." You'll have to use quotes for your name so that you can use quotes for the item as it's name is two words.
     
  7. diablo1675

    diablo1675 Guest

    Re: [HL2RP] RJ's Plugin/Development Collection

    As it is, this goes in HL2RP plugins, doesn't it?

    EDIT:
    MPF-EpU.22491 has used '/CharGiveItem EpU Union Lock'.
    This is not a valid item!
     
  8. TJjokerR

    TJjokerR Formerly known as TJjokerR Active Member

    Re: [HL2RP] RJ's Plugin/Development Collection

    Where are your quotes? He specifically said to use quotes around the name and item.

    /CharGiveItem "EpU" "Union Lock"
     
  9. diablo1675

    diablo1675 Guest

    Re: [HL2RP] RJ's Plugin/Development Collection

    Oh god. I was so busy last night ,that I installed every single one of his plugins EXCEPT the locks. Fixed now!
     
  10. RJ

    RJ no pay Honorable

    Re: [HL2RP] RJ's Plugin/Development Collection

    Haha, when I'm busy my mind slips a lot as well :p
    Also, be sure to read the Readme's as some of these works are not plugin compatible!
     
  11. RJ

    RJ no pay Honorable

    Re: [Clockwork/HL2RP] RJ's Plugin/Development Collection

    Hey everyone! I added a new Clockwork plugin which gives you the option to enable/disable third person.
    I hope you enjoy! :D
     
  12. The Doctor M.D.

    The Doctor M.D. Ay lil&#039; mama lemme&#039; whisper in ya&#039; Clockwork Customer Active Member

    Re: [Clockwork/HL2RP] RJ's Plugin/Development Collection

    HOLY MOTHER OF.....sir I love you......I.....love.....YOU!
     
  13. diablo1675

    diablo1675 Guest

    Re: [Clockwork/HL2RP] RJ's Plugin/Development Collection

    RJ, good that you added the third person, will install ASAP! THANKS!
     
  14. RJ

    RJ no pay Honorable

    Re: [Clockwork/HL2RP] RJ's Plugin/Development Collection

    Thank you again for the compliments!

    I've also added a Junk Mod as requested by diablo1675 :D
     
  15. Re: [Clockwork/HL2RP] RJ's Plugin/Development Collection

    Corpse Loot
    SpencerSharkey of Corpse Loot
    Can you fix this plugin?
     
  16. diablo1675

    diablo1675 Guest

    Re: [Clockwork/HL2RP] RJ's Plugin/Development Collection

    Oh, you are a life saver. Thanks!
     
  17. Re: [Clockwork/HL2RP] RJ's Plugin/Development Collection

    Just to let you know there is an extra crosshair in the third person setting.
     
  18. RJ

    RJ no pay Honorable

    Re: [Clockwork/HL2RP] RJ's Plugin/Development Collection

    Yep, the yellow crosshair is the one built into the code and sometimes a tool/swep will have the crosshair enabled so it will overlap a bit.

    Update:
    -> Removed entity shadow for third person when looking down a bit with hands/keys. (Be sure to download the new version)
     
  19. Soret

    Soret derp Active Member

    Re: [Clockwork/HL2RP] RJ's Plugin/Development Collection

    Hope you are happy, I generated you 0.000056 dollars.
     
  20. Jeffman12

    Jeffman12 Active Member

    Re: [Clockwork/HL2RP] RJ's Plugin/Development Collection

    I see the shadow of an error floating in front of the player model whenever someone's in third person. This is only for people I see in third person, and players in observe are included.
    Two things: I'd say disable third person when someone's in observe.
    See what's up with this invisible floating error, maybe?

    Also, I was thinking maybe you could do the same thing with viewdata that you did with viewobjectives. Maybe the minimum rank on editing that should be 02?