From now on if you're interested in the project you can find updates at http://timefuser.com In-case you didn't know, I'm making a survival PvP game called Timefuser that has a unique twist and is not first person. It's currently on Steam. If you'd like a Steam key for the alpha, please PM me on DISCORD. There are limited alpha testing keys, so get them while they're hot. After that, keys will only be available to Investors and staff. Trello Help to vote for things that you like and want to see in the game by visiting the Trello page for Timefuser. https://trello.com/b/kXPvMOv2/timefuser Changelog (14/01/2018) Improved movement and jumping syncronization Added Area of Interest system to stop sending updates to entities far outside of your view Added a slot based Inventory menu and Storage system, fully networked with just 2 item definitions at the moment Added Loot Chests that spawn around and can contain items (just for fun really, there'll likely be a better system for gathering loot and I may just use Loot Chests for special loot) Improved the name tags (thanks garry for making it a bit easier for me, p.s: where's that new blog post ) The game is now integrated with Steamworks, no need for a username and password when starting the game Added data serialization and deserialization so that entities states are restored when the server restarts It's now not called That's Mine, Fuck You! because that won't go on Steam, so I came up with a bullshit plot and now it's called Timefuser Changelog (16/01/2018) Added a hotbar to the game HUD that uses its own inventory container Added support for dragging and dropping items between inventory containers such as Storage, Inventory, and the Hotbar Refuse client connection is they are using a different version from the server's current protocol Added ICanIdle interface and implemented it into Player and LootChest Implement a unique item ID for items so that they can actually be identified Fixed a bug that caused you to loop the running animation even after you have released shift What can you still not do yet that you should be able to do by now? Actually fire your gun Change your current weapon Why I'm using Steam For delivery! It's so much easier to push out updates to testers, and for the Dedicated Server too. Images plz New video in a couple of days but at the moment there's a few more important things I want to get in.