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HL2RP Trying to make an item spawn an entity (a la stationary radio)

Discussion in 'Development' started by Duspende_, Apr 26, 2018.

  1. Duspende_

    Duspende_ Active Member

    function ITEM:OnUse(player, itemEntity)
        local trace = player:GetEyeTraceNoCursor();
        if (trace.HitPos:Distance( player:GetShootPos() ) <= 192) then
            local entity = ents.Create("dronesrewrite_ardrone");
            Clockwork.player:GiveProperty(player, entity);
            Clockwork.entity:MakeFlushToGround(entity, trace.HitPos, trace.HitNormal);
            Clockwork.player:Notify(player, "You cannot drop a drone that far away!");
            return false;
    This doesn't seem to work. Any idea why?

    I'm trying to spawn a drone entity from the 'Drones Rewrite' addon, to give players the ability to 'Use' an item that will spawn a specific drone, as opposed to admins having to spawn it for them.

    Addtionally, entering the 'Crafting' tab seems to produce the following error:
    [ERROR] gamemodes/clockwork/framework/libraries/sh_crafting.lua:408: attempt to concatenate a nil value
      1. FormatRequirements - gamemodes/clockwork/framework/libraries/sh_crafting.lua:408
       2. GetMarkupToolTip - gamemodes/clockwork/framework/libraries/sh_crafting.lua:639
        3. unknown - gamemodes/clockwork/framework/derma/cl_crafting.lua:147
    Last edited: Apr 26, 2018

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