Hello everyone I have always been hoping that someday someone would make a full 'City 17' map, multiplayer ready. Now it's time. Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to this thread. I thought so much of this thread that I elected to establish my administration here, in the CloudSixteen forums so thoughtfully provided by our benefactors. I have been proud to call City 17 my home. And so, whether you are here to download, or passing through on your way to parts unknown - welcome to City 17. It's safer here. Walk through the remarkable places of the Half-Life 2 singleplay. What the map has to offer: * The entire train station * The Plaza * An industrial area with working factory machines * Combine checkpoints * A huge nexus * Nova Prospekt inspired prison * Breen's citadel office * Live Breen broadcasting for all the big combine screens * A working pod system * An underground sewer and vent system with a few interactable traps * An underground resistance base and outpost * 5 to 7 shops * 3 (big) apartment buildings * The abandoned playground * Judgement and Autonomous waiver with special in-game scripted events such as the citadel walls expanding into the map * High quality (custom) textures * Secret doors and rooms * Dynamic 3D skybox * Fully (ground) AI Noded * Headcrab canister cannon And more... DOES NOT NEED CSS, EP1 OR EP2. Although we still recommend getting it because there might be a few non game breaking missing textures. City 17 Screenshots An old screenshot album made at the start of creating City 17 - 5 March 2015 - Making of City 17 : The last Beta build [Teaser] -08 August 2013 - Making of City 17 : Welcome... To City 17 Spoiler -29 March 2014 - Making of City 17 : City 17 Build 181 [SFM] -22 January 2014 - Making of City 17 : City 17 Build 167 [Trailer] -14 July 2013 - Making of City 17 : NPC nodes, Crushing Citadel Walls and Closed Beta! -29 June 2013 - Making of City 17 : The nexus shooting range. View: https://www.youtube.com/watch?v=vvFK1WOeubQ -24 June 2013 - Making of City 17 - Weapon Stripper test View: http://www.youtube.com/watch?v=omOaeNBMX28#ws -15 January 2013- Making of City 17 - The nexus, preview View: http://www.youtube.com/watch?v=cSTTVywrekU#ws -=The video's below are from the old project, the ones above this line are from the new one.=- -25 December 2012- Making of City 17 - Map preview View: http://www.youtube.com/watch?v=Z44AduetfiU#ws ^^ Click this spoiler to see all the old videos ^^ Download links: > Workshop (Build 210) - http://steamcommunity.com/sharedfiles/filedetails/?id=150899249 > Mirror 1 (Build 210) - GameBanana > Mirror 2 (Build 210) - Dropbox > Mirror 3 (Build 192) - Dropbox > Mirror 4 (Build 181) - Dropbox > Mirror 5 (Build 167) - Dropbox Please note: > Do NOT redistribute, share, decompile or edit the .bsp and .vmf files. > Do not forget to post your feedback! Help us improve the map! > Keep in mind that the map is still in Open Beta, and that a lot of things might get changed or scratched. ISSUES OPENING COMBINE DOORS (Non-HL2RP): The doors do not respond to the +use command. Normally they are opened by being a Combine character in most HL2RP gamemodes. You can also download STools that will force open doors, or enabling sv_cheats to 1 and binding a key to "ent_fire !picker door". (RARE) CRASH ON SINGLEPLAYER: Make sure to disable all your addons, see if the problem persists. Still having problems? Download the map from one of the mirror links. Map created by: Kill22pro Dan22 RedCatJack (part-time) Donator(s): Diablo1675 Sonicscream Origibro User2g Click here for the full list of Special Thanks. You can also support us by donating! Get your spot in the Credits section of the map!