NOTE CITY SIXTEEN HAS BEEN RENAMED TO CITY THREE CREDIT TO XENO (ASPECT) FOR THE LOGO WHAT IS CITY SIXTEEN City Sixteen is my first ever hammer map, it is designed to look similar to that of City Seventeen while remaining unique compared to other maps, yes this means no 'hidden wall bullshit'. I have designed the city so that it is a social city, this means certain areas that previously are not used would be used more, such as the train station which now features a little market of sorts. CITY SIXTEEN IN ROLEPLAY City Sixteen is located in Eastern Europe and is home to the Combine's metropolitan police force headquarters, it is approximately 100km away from City 17 and it is known for it's strict Civil Protection team as well as cleanliness compared to other cities. It is also located south of Nova Prospekt. CITY SIXTEEN’S COMPATIBILITY - Airwatch Friendly (One Skybox, Buildings with roofs) - Vehicle Friendly (APCs, Etc) - Groundwatch/Parakeets Pill Pack Friendly (For Striders mainly, however I can not be completely sure it will work as things such as striders tend to glitch.) CITY SIXTEEN’S FEATURES Spoiler: List Completed Under Construction Not Built/Considering TERMINAL PLAZA Train Station/Nova Prospekt Access Laboratory/Research Facility Main Plaza Terminal Hotel OVERWATCH NEXUS City Seven Citadel Access METROPOLICE NEXUS Armoury PRECINCT 06 Apartment Block P06-1 (Atlantic) Apartment Block P06-2 (Atlantic) Apartment Skybridge High Street Industrial Area Access (Acts as a connection to P#15 too) Hospital PRECINCT 15 A Ration Distribution Centre CWU Headquarters PRECINCT 15 B City 7 Nexus (Congressional, Metropolice, Overwatch) PRECINCT 13 INDUSTRIAL SECTOR Waste Disposal Facility Warehouses 1-4 CITY SEVEN CITADEL Feel free to post any suggestions! I'm happy to take any and all for consideration, I will be posting progress on this thread. I also don't intend on getting this finished anytime soon as it will be a rather large map.