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[WIP] City Three

Discussion in 'Mapping' started by Wiz, Nov 3, 2017.

  1. Wiz

    Wiz Clockwork Customer Active Member

    Of course I do but I don’t have enough storage space at the moment to upload screenshots or even take any, I’m going to be fixing it so I can get better images, I’ll most likely start taking screenshots when the skybox is fully functional
     
  2. Wiz

    Wiz Clockwork Customer Active Member

    Ive decided for the prison to be the south side of nova prospekt, the facility can be accessed via the station nova prospekt train.
     
  3. Wiz

    Wiz Clockwork Customer Active Member

    Old hospital is going to be the new labs
     
    • Like Like x 1
  4. Wiz

    Wiz Clockwork Customer Active Member

    [​IMG] Decompiled version of the RDC skybridge (connects RDC to nexus)
     
  5. Wiz

    Wiz Clockwork Customer Active Member

    I dont really plan on adding any ration audio (open/closed) unless someone makes me some audio that sounds just like (or similar) to the dispatch voice to maintain immersion and lore etc
     
  6. kurozael

    kurozael Cloud Sixteen Director Staff Member Administrator Investor

    I expect there will be a picture of me hidden on the map? :oops:
     
    • Funny Funny x 2
  7. Wiz

    Wiz Clockwork Customer Active Member

    Maybe maybe not, if there is it’s hidden so I shouldn’t say. ;)
     
    • Funny Funny x 1
  8. Aspect

    Aspect Hey Pal, did you just blow in from stupid town? Active Member

    Hire Ellen Mclain to record some things for you, lel.
     
    • Funny Funny x 1
  9. Wiz

    Wiz Clockwork Customer Active Member

    Start of the canals[​IMG]
     
  10. Wiz

    Wiz Clockwork Customer Active Member

    Just finished the first hidden base, its secured by two 'things', im keeping information, locations, etc secret for people to find on their own.
     
  11. Wiz

    Wiz Clockwork Customer Active Member

    send piccs to add, gotta look ur best in de map
     
  12. Wiz

    Wiz Clockwork Customer Active Member

    [​IMG]kek
     
    Last edited: Feb 11, 2018
  13. Wiz

    Wiz Clockwork Customer Active Member

    Going back to what Zig said about me not compiling, at this time HL2 ep1 is having troubles launching my map.
     
  14. Wiz

    Wiz Clockwork Customer Active Member

    After some long consideration I have decided to COMPLETELY rebrand city 7/16 to be City 3. I feel this rename needs a new logo and I didn't like how people could be talking about C16 yet they might mean cloud sixteen or city 16. Introducing, City three
     
  15. Wiz

    Wiz Clockwork Customer Active Member

    Decided to expand canal area to enable more roleplay in that area, Im trying to make the gate scripted too.
     
    Last edited: Feb 5, 2018
  16. Wiz

    Wiz Clockwork Customer Active Member

    Expanded the terminal hotel so it's taller and can fit an elevator. I think it would be a good loyalist block. Should I have 1 floor per room or 2? if 2 they would be rather small.[​IMG]
     
    • Winner Winner x 1
  17. karl-police

    karl-police Hotrod turret Clockwork Customer Active Member

    You should not rotate that terminal hotel text, but you can like do

    T
    e
    r
    m
    i
    n
    a
    l

    H
    o
    t
    e
    l

    that would be better.
     
  18. Wiz

    Wiz Clockwork Customer Active Member

    that would also be extremely difficult
     
  19. Zig

    Zig Legend Clockwork Customer Active Member

    no it wouldnt lol
     
  20. Aspect

    Aspect Hey Pal, did you just blow in from stupid town? Active Member

    I think the "Terminal Hotel" is just one prop. Which means he has to make his own prop letters in order to do it like Karl said.
     

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