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[WIP] rp_city34_v1

Discussion in 'Mapping' started by //waythink, Feb 27, 2018.

  1. //waythink

    //waythink Clockwork Customer Active Member

    Figured all the things out. Thank you, @Sly.
     
    • Winner Winner x 2
  2. Sly

    Sly Life is wasted on the living. Clockwork Customer Active Member

    Glad I could help. Love this map so far, don't wanna see it go to waste
     
    • Agree Agree x 1
  3. //waythink

    //waythink Clockwork Customer Active Member

    A few more screenshots of the latest changes in the map.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    I also want to remind you that I still need some more ideas :)
     
    • Agree Agree x 1
  4. Aspect

    Aspect Who I am depends on who you learn it from. Active Member

    Holy fuck you are progressing so quick.
    When will this be done?
     
  5. //waythink

    //waythink Clockwork Customer Active Member

    Huh, I don't really know, but I hope that this will be done soon :D
     
  6. Aspect

    Aspect Who I am depends on who you learn it from. Active Member

    I mean, if you continue working at this pace, I'd say some weeks for a finished product. Damn.
     
  7. //waythink

    //waythink Clockwork Customer Active Member

    Thank you, I'll try to keep working at this pace, but it's actually really hard to develop the ideas.
     
    • Winner Winner x 1
  8. Aspect

    Aspect Who I am depends on who you learn it from. Active Member

    Try to get ideas from real life or even other maps.
    I'm not saying copy other maps, but get inspired by them.
     
    • Agree Agree x 1
  9. //waythink

    //waythink Clockwork Customer Active Member

    At this point, I was literally killed by a lack of ideas. Despite this, I still came up with the idea to make a small warehouse with a dirty alley. Here's how it looks:
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
  10. Aspect

    Aspect Who I am depends on who you learn it from. Active Member

    Here's some suggestions on what you could work on / what I'd like to see from a map:

    -1-2 warehouses for workshifts
    -non-complex sewers
    -2-4 apartment blocks
    -a non-complex nexus
    -shops
    -a cwu h/q
    -an area for science factions
    -1-2 office buildings for custom factions
    -sexy citadel animations
    -sexy things happening on jw / aj initiation

    And more than I cant remember rn
     
  11. //waythink

    //waythink Clockwork Customer Active Member

    Thank you, I'll try to imagine something.
     
    • Like Like x 1
  12. //waythink

    //waythink Clockwork Customer Active Member

    Working on one of the streets now, experimenting with lighting. I actually don't know where to place the other buildings — it's the main problem I faced. If you have any ideas where to place the buildings then please reply.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
    • Like Like x 1
  13. Aspect

    Aspect Who I am depends on who you learn it from. Active Member

    Could you give us a top-view of the map so far?
     
  14. //waythink

    //waythink Clockwork Customer Active Member

    Of course, here you go:
    [​IMG]
    [​IMG]
     
  15. //waythink

    //waythink Clockwork Customer Active Member

    Well, hello people! @proxi and @wowmod is now on the team! I did some lighting experiments, added some roads and a small cafe (that I actually did with @proxi and @wowmod). The outside of this cafe looks just scary-ugly, we'll probably work on it. Please remember that we are still looking for suggestions and constructive criticism.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
    • Friendly Friendly x 2
    • Like Like x 1
    Last edited: Mar 10, 2018
  16. //waythink

    //waythink Clockwork Customer Active Member

    Another little lighting update.
    [​IMG]

    [​IMG]
     
    • Like Like x 1
    • Winner Winner x 1
  17. //waythink

    //waythink Clockwork Customer Active Member

    Working on the apartment block rn
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
    • Like Like x 3
    • Disagree Disagree x 1
  18. i can't wait to see a wall between Combine and Refugees !
     
    • Agree Agree x 1
  19. Gamer

    Gamer Clockwork Customer

    It is a Trump's great wall. :)
     
    • Agree Agree x 1
    • Funny Funny x 1
  20. BurningMadness

    BurningMadness Clockwork Customer

    There is somes elements that bug me, for your undergrouds screenshot, i see a loot of props that belong to the streets and not an underground alley.
    Also for the airport i don"t like the way your window is set up.

    That's my complain, exept that so far it look exactly like how i imagine hl2 maps
     

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